Devblog #6 - The Overworld Is Coming!
Hi everyone :)
This next update is the biggest yet and is scheduled for release the first week of November.
What’s new
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Desktop saves — The desktop build now supports saving and loading your progress.
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Overworld — Before entering dungeons you can explore the overworld. Each turn you’ll choose one of three options, similar to dungeon turns.
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Spells, abilities & followers — Followers now vary: some give simple stat bonuses, others unlock new stats (for example Dodge), and some grant spells like Fireball and Chain Lightning. Items can also carry these new stats.
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More details on hover — Hovering over icons now shows detailed tooltips explaining what each thing does and how it works.
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Reworked hero stats — The old three-stat system (Strength / Dexterity / Stamina) has been replaced with a more granular setup: Health, Attack Speed, Weapon Damage, etc.
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What’s next — Upcoming updates will add translations and more event balancing.
Your feedback and playtesting are always appreciated, please share thoughts, bugs, or balance notes. :D
Lootbane
Clear dungeons, loot gear, and risk it all for multiplied gold in an endlessly replayable roguelike autobattler.
| Status | In development |
| Author | Dweomer |
| Genre | Role Playing, Adventure |
| Tags | 2D, auto-battler, Dungeon Crawler, Hack and Slash, Incremental, No AI, Roguelike, Roguelite, Singleplayer |
| Languages | English |
More posts
- Devblog #5 - Progress on the update22 days ago
- Devblog #4 – Promo Complete: Community Names Added31 days ago
- Devblog #3 - Big Changes41 days ago
- Devblog #2 - Your Name In game55 days ago
- Devblog #1 – First Update & Future Plans58 days ago
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