The human race is on the brink of extinction. The Zu'lir have pushed humanity to its limits, and your only hope for survival lies in finding their home sector. As the pilot of YATW, humanity's most advanced stealth ship, you are catapulted into the heart of their galaxy on a desperate mission to turn the tide of the war.

To locate the enemy’s home sector, you’ll need to scan planets. Upgrade your sensors for a better chance of success and gather vital information to complete your mission.

Upgrading your ship’s sensors and weapons requires materials, which can be obtained by mining meteors or defeating enemy ships.

Navigate the galaxy:

  • Move one sector at a time using the arrow buttons (<>) for 2 energy per move.
  • Warp to specific sectors for just 1 energy.
  • You can mine meteors by clicking on them.
  • To attack enemies just click on them.

Assets and Files:


YATW was made for the Pirate Game Jam 25, the theme was you are the weapon.

StatusReleased
PlatformsHTML5
AuthorDweomer
GenreSurvival
Made withGodot
TagsExploration, Roguelike, Space
Average sessionA few minutes
LanguagesEnglish

Comments

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An interesting little title. Some notes:

-> There isn't much point to upgrading weapons. Leaving the sector is always preferable and if done fast enough, you take no damage. 

-> Even with maximized weapons, enemy ships still get in at least 4-5 hits, of 4-7 damage. 

-> You repair one hull point per one material used. So any battle damage you take, is basically permanent. 

-> Lots of sectors were devoid of asteroids, enemies, or planets.

-> Funnily enough, I randomly hit sector 145 before I found out it was my target sector. Nothing special happened. 

YATW is a very small game :D i wanted to test the sector movement.